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Server Modifications
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Skill Modification

Skills has been adjusted to make it applicable for the server features.

Last updated 5/27/2026

Swordsman - Lord Knight

Skill Name

Description

Spiral Pierce

Damage from weight limit of Spear increases from 8% to 10%.

Spear Boomerang

Damage is increased by 10% per 20% of missing HP. Accumulates up to a total of +40% damage.


Swordsman - Paladin

Skill Name

Description

Devotion

Increased Devotion Range per level by 1.

Auto Guard

Buff remains even with switching shields.

Reflect Shield

Buff remains even with switching shields.

Defender

Buff remains even with switching shields.

Defender skill now works against Acid Demonstration.


Acolyte - High Priest

Skill Name

Description

Teleport

Disabled

Magnus Exorcismus

Deals damage to every element or race except for Holy and Angel.

Adjusted the aoe-size into a slighty-cross shape skill. Cubes are re-aligned from 33 cubes to 29 cubes.

Reduced casting range from 9 to 6.

Damage is reduced against Players by 40%


Acolyte - Champion

Skill Name

Description

Teleport

Disabled

Body Relocation

Added a 0.5 seconds cooldown.

Can't be used when you are snared. (Ankle Snare/Spider Web)


Merchant - Whitesmith

Skill Name

Description

Vending

Enable to choose a currency a.) Zeny, b.) Legacy Token, etc.

Mammonite

Adjusted zeny cost.
Level 1 will cost 10 zeny, +10 zeny per level. (Level 10 will cost 100 zeny)

Cart Termination

Enable to cast the skill without using Cart Boost.

Adjsuted Zeny Cost.
Level 1 to Level 4 will cost 0 zeny, while Levl 5 to 10 will cost 100/120/140/160/180/200.

Damage against players is reduced by 30%

Added a 0.2 seconds cooldown.

Maximum Power Thrust

Adjsuted Zeny Cost.
Level 1 will cost 200 zeny, +400 zeny cost per level. (Level 5 will cost 1,000 zeny)

Adjusted the duration of buff to 10 minutes.

Greed

Disabled

Weapon Refine

Disabled


Merchant - Creator

Skill Name

Description

Acid Demonstration

Reduced damage by -35% in normal monsters and -20% in boss monsters.


Thief - Assassin Cross

Skill Name

Description

Backslide

Increased the slide from 5 cells to 6 cells.

Added 0.4 seconds cooldown.

Can't be used when you are snared. (Ankle Snare/Spider Web)

Sonic Blow

Reverted back to original animation

Reduce damage against normal monsters by 20%

Double Attack

Works in Critical Attacks.

When you wear a Snake Head Hat [1] & Sidewinder Card, the critical still works.


Thief - Stalker

Skill Name

Description

Backslide

Increased the slide from 5 cells to 6 cells.

Added 0.4 seconds cooldown.

Can't be used when you are snared. (Ankle Snare/Spider Web)

Intimidate

Added a 30 seconds cooldown

Steal

Adjusted the success rate.
Starting from Lv 1 at 15% and increasing by 5% per level.

Snatcher

Adjusted the success rate of steal per level.
Level 1 - Success Rate is 5%
Level 2 - Success Rate is 6%
Level 3 - Success Rate is 7%
Level 4 - Success Rate is 8%
Level 5 - Success Rate is 9%
Level 6 - Success Rate is 11%
Level 7 - Success Rate is 12%
Level 8 - Success Rate is 13%
Level 9 - Success Rate is 14%
Level 10 - Success Rate is 15%

Steal Coin

Disabled


Mage - High Wizard

Skill Name

Description

Soul Drain

Added HP Drain that is on par with the SP Drain in level.

Ganbantein

Reverted back to old behavior.

Storm Gust

Reverted back to its old behavior against Land Protector.

Meteor Storm

Reverted back to its old behavior against Land Protector.


Mage - Professor

Skill Name

Description

Land Protector

Reverted back to Old Behavior where you can cast AoE skills within it, and cast offensive land protector removes it while still allowing AoE skills to deal damage.


Archer - Sniper

Skill Name

Description

Claymore Trap

Increased damage by 90%.

Land Mine

Increased damage by 70%.

Blast Mine

Increased damage by 70%.


Taekwon - Soul Linker

Skill Name

Description

Alchemist Spirit

Allow to use Berserk Potion Pitcher (The Berserk Potion duration is halved)

Increase healing effectiveness of Potion Pitcher & Slim Potion Pitcher by (Int / 10)%.

Acid Terror can now hit multiple targets within a 4x4 cell from the main target.

Monk Spirit

Combo Finish becomes a Splash skill

Combo skills now decreases MP cost

Allows regeneration of SP during Critical Explosion state

Finger Offensive increases its damage by 30%

Star Gladiator Spirit

Allow to use Union of the Sun, Stars and Moon

Increase damage to Boss monsters by 50% when the HP of the target boss is 50% below.

Increase damage to Emperium by 100%. (Only works during GVG/WOE)

Sage Spirit

Allow to use Lv 10 Bolts in Auto Spell

Increase Max HP by 30 * Base Level

Adds Vit +20

Super Novice Spirit

Can temporarily equip all Upper, Middle, Lower headgears only when above Lvl 90

Can temporarily equip all Lv 4 Daggers, 1H Swords, Axes, Maces and Staffs when above Lvl 96

Increase Max HP by 85 * Base Level

Knight Spirit

Enable to use One-hand Quicken

Enable to use Parrying when equipped with One-handed Sword but the block chance is halved per level.

Reduce the after-cast delay for skills Spiral Pierce, Joint Beat, Spear Boomerang and Spear Stab by -20%

Wizard Spirit

Skills that require gemstone can be used, however you must have at least one (1) gemstone in your inventory

Any spells that were reflected back to you via Kaite will simply disappear instead of hitting you.

Increase Max HP by 30 * Base Level

Increase VIT by INT / 8.

Priest Spirit

Damage and SP Consumption of Holy Light will be multiplied by 5x

Increase the healing effectiveness of Heal & Sanctuary by 50% (Doesn't affect the damage against monsters)

Increase Agi & Blessing now affects all party members within the casters view

Rogue Spirit

Dispel no longer removes buff

Potions created in the ranking (/alchemist) have their healing effectiveness increased

STR bonus from Chase Walk will now last 5 minutes and walking speed also increased

Strip Helm, Strip Weapon, Strip Armor and Strip Shield (except Full Strip) bypasses Chemical Protections

Assassin Spirit

Sonic Blow Damage increased by 50% in PVE/PVP and increased by 25% in GVG/WOE.

Sonic Blow cooldown decreased by half in PVE/PVP only.

Soul Breaker cooldown decreased by half.

Blacksmith Spirit

Enable to use Full Adrenaline Rush

Full Adrenaline Rush will now grant Aspd, Str +10 and Hit +50 to all party members

Maximum Over Thrust now boost additional 50% (Total of 150%) when soul linked.

Hunter Spirit

Enable to use Beast Strafing

Claymore Trap, Blast Mine and Land Mine has additional 50% damage boost

Soul Linker Spirit

Enable to use "Ka" skills on any character.

Esma can now target players

Enable to use Esma without using "Estin or Estun" skills

Gunslinger Spirit

Adjustment and Increase Accuracy can now be casted without coins (Coin Flip)

Piercing Shot now has equal damage of Rifle when equipped with Revolver

Desperado will now pull enemies to the center per hit within 2 cells around the Gunslinger

Ninja Spirit

Final Strike HP penalty is halved

Lightning Crash now inflict stun status on enemies hit with a (Vit / 15 (%)) chance